What has been the most time consuming aspect of making the game?ĭavid Johansson: Building a game like Blocklords is a complex process, with many components that require careful planning, design, and execution. Talking to, he shared his views about being an early game developer in web3, the opportunities of trying to engage web2 gamers, and the tangible value of blockchain in games.īlockchainGamer: Blocklords has been in development since at least 2017. So what has the process looked like so far and what can we expect going forward? Someone who has done the groundwork and rather sees opportunities than challenges is Metaking Studios’ founder and CEO David Johansson. And – as with any good starter – it’s triggered an appetite for more. ![]() ![]() It’s the first taste we’ve had of the mediaeval PC strategy game and its promise of deep, fun and engaging gameplay. Despite having been in development for over five years, Blocklords recently reached a significant milestone with the launch of its month-long community beta.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |